CURSE AT SALT - D&D Oneshot

£34.00

Join Rolldark Gm Karl Mearns for this epic oneshot adventure!

Salt is dying, not with a scream, but a slow, quiet rot.

Once a thriving mining town, it now clings to survival as something unseen preys on its people. Strong miners fall ill without warning. Their strength drains night by night. Skin pales. Eyes hollow. No wounds, no struggle — just a creeping decline that leaves families grieving and the town on edge.

The Ealdorman is certain of one thing: whatever is happening began below. The mines run deep beneath Salt, twisting through old shafts, collapsed tunnels, and forgotten passages that should have stayed buried. The kind of places where lantern light feels weak… and stories start to sound believable.

Coin is being offered to anyone willing to investigate.

Come prepared to dig for answers, make hard calls, and face whatever waits in the dark.

Pre-generated characters will be provided via D&D Beyond.

We’ll be using Roll20 for battle maps and encounters, but this is a grounded, narrative-driven game where investigation and atmosphere matter as much as combat.

Thursday 4th June

Start: 7:00 PM
End: Around 10:00–11:00 PM

Join Rolldark Gm Karl Mearns for this epic oneshot adventure!

Salt is dying, not with a scream, but a slow, quiet rot.

Once a thriving mining town, it now clings to survival as something unseen preys on its people. Strong miners fall ill without warning. Their strength drains night by night. Skin pales. Eyes hollow. No wounds, no struggle — just a creeping decline that leaves families grieving and the town on edge.

The Ealdorman is certain of one thing: whatever is happening began below. The mines run deep beneath Salt, twisting through old shafts, collapsed tunnels, and forgotten passages that should have stayed buried. The kind of places where lantern light feels weak… and stories start to sound believable.

Coin is being offered to anyone willing to investigate.

Come prepared to dig for answers, make hard calls, and face whatever waits in the dark.

Pre-generated characters will be provided via D&D Beyond.

We’ll be using Roll20 for battle maps and encounters, but this is a grounded, narrative-driven game where investigation and atmosphere matter as much as combat.

Thursday 4th June

Start: 7:00 PM
End: Around 10:00–11:00 PM